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Microcosm steam engine
Microcosm steam engine








microcosm steam engine

“As mentioned above, I'm very much looking to tuning performance and stability. How are you planning on involving the Community in your development process? Will the game be priced differently during and after Early Access? Personally, I tend to get sucked in when I'm trying to test something, and often find myself just drawing for a while instead.” “Microcosm is usable and fun in its current state, according to testers. What is the current state of the Early Access version? This is dependent on customer interest, as I currently only have a Vive.Įverything in these lists is subject to change, depending on what I learn from more internal playtesting, customer feedback, and other factors.” Other VR platform support? Probably Oculus Rift + Touch first, but I'd love to eventually release Microcosm for other VR platforms, too.A way to quickly publish and share Microcosm worlds online is something I'm very much interested in building. Here are some features that may be added, but are currently still under consideration: Day/night cycle control (Speed and play/pause).More voxel types (Currently looking into a "chiseled" variant).“Beyond stability and performance improvements, here are some of the features that are currently planned:

#Microcosm steam engine full version

How is the full version planned to differ from the Early Access version? Once I'm comfortable enough with Microcosm's stability, performance, and feature set to move it out of Early Access, I'd love to keep adding updates as long as there's still both player interest and good things to add.” “At most, I'd like the Early Access period to be a few months long. I'm also very excited to use the Early Access period to learn how other folks interact with and use the game, and make changes, additions, or removals accordingly.”Īpproximately how long will this game be in Early Access? Since I'm just one person with one test machine (currently), this is one of the more difficult parts of VR dev.

microcosm steam engine

“Early Access is going to be a great way to make sure Microcosm runs well on a variety of systems.










Microcosm steam engine